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Three.js - Move Camera Inside Tube Geometry

In a 3d scene tube geometry is built by loading 200 points as JSON data from external javascript file. Below is the complete code:

Solution 1:

There are several ways to move inside a TubeGeometry. If you need just to follow some rails, you can create a spline, and then use

spline.getPointAt( 0 -1 ) 

on your car, or camera, or whatever you are moving in the tube. Things get a bit tricky with rotation.

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